Augmented Reality
Homography-Based AR Overlay
Desktop Tracer uses real-time homography estimation to lock your reference image to a physical point in the camera's field of view. When you "lock" your overlay, the app computes a 3×3 perspective transformation matrix between the reference corners and corresponding points on your canvas.
As the camera moves or the perspective shifts slightly, the matrix is recomputed each frame and the overlay is re-warped to compensate — keeping your reference perfectly registered to the paper beneath it. This is the same foundational technique used in professional motion graphics and AR headsets, running entirely in your browser at 30+ fps.
Technical Specs
- ›Perspective homography (H = λ·A·[R|t])
- ›Per-frame matrix solve at 30+ fps
- ›Sub-pixel corner detection via Harris detector
- ›No server round-trips — 100% local compute